May 01, 2009, 10:50 AM // 10:50
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#61
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Academy Page
Join Date: Dec 2006
Profession: W/
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/signed
There is always a disparity between newer and older players which Anet usually doesn't take into account. Older players have usually played most of the game many times and don't want to redo it over and over. Newer players have no problem with this as it is the first (or one of the first) times they are doing the missions.
An easy solution which resolves this issue is selling the equipment packs for gold, as the older players have usually amounted a hefty sum through their past years of play.
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May 01, 2009, 03:54 PM // 15:54
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#62
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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They cold give one pack per account for free, as big as many hard modes you have unlocked.
You unlocked all 4 hard modes, you get a 20 slot bag.
Or they could be added to End-game credit areas in collectors.
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May 01, 2009, 07:10 PM // 19:10
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#63
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Krytan Explorer
Join Date: Aug 2006
Profession: Mo/
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/signed
its ridiculous. imbalanced rewards from some missions being 10 minutes some 40 but same rewards. I never would have thought i'd spend more than 2 weeks tops geting one max zpack its like 2 months work...
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May 01, 2009, 08:02 PM // 20:02
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#64
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Jungle Guide
Join Date: Jan 2009
Location: Imperial Sanctum
Guild: Legendary Drunken Masters [DUI]
Profession: E/Me
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I like to call this update, the SUPER GRIND. I do approve of the Balthazar Faction, or even KURZICK AND LUXON faction for a gold coin, even at 10k for a Gold Coin. But to have a "fun" game turn to a Grindwars is completely insane!!!! (Btw, on the Kurz and Lux faction note, it would make players without want to purchase campaign 2, *wink wink*). I haven't beaten a quest and gotten bored. It's almost as bad as raptors for an enitre 7 days, only without the profit!
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May 05, 2009, 01:37 AM // 01:37
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#65
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Desert Nomad
Join Date: Aug 2006
Guild: HoVa
Profession: W/N
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There is profit. It just comes from doing the pvp quests. Just don't do it for z-coins. Do it for balth faction that you then change to z-keys. Sell z-keys for money and then wait for some other crazy person to get a heavy who wants to sell it. Give them your plat and you have a 20 pack without destroying your mind grinding 14 hours a day for about a month or so.
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May 05, 2009, 10:29 AM // 10:29
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#66
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Furnace Stoker
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/NOT SIGNED
all 4 ideas absolutely terribad.
It would completely ruin the point of this whole update.
And prices in ZCoins are PERFECT imho, well thought for a long lasting game.
just don't expect to get everything given to you on a silver platter for just logging in.
EDIT:
Upgrading the packs is also a VERY BAD idea. Absolutely no need for that, the lesser packs can just be passed down to less used chars and mules or just sold. I can guarantee the 10-slot packs will sell well even several months from now.
Right now when you get 1 new pack you effectively upgrade 2 (or more) characters with it, for example when I got a 15-slot for my main, I moved the 10-slot to a lesser used char, and the 5-slot from him to a 2nd account mule. Boom - real 15 slots gained! With upgrading it would be only +5.
/NOT SIGNED AGAIN, please Anet don't listen to "gimme more gimme freee" crybabies.
Last edited by Yawgmoth; May 05, 2009 at 10:38 AM // 10:38..
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May 05, 2009, 11:03 AM // 11:03
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#67
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Krytan Explorer
Join Date: Dec 2008
Location: Above you.
Profession: Mo/W
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Quote:
Originally Posted by Eragon Zarroc
if ur not willing to spend the time to get it, u prolly dont even need the extra space. it is an item that we haven't had for 4 years, how u gonna complain that it is too hard to get when it IS finally implemented? getting 50 iris flowers in pre would take longer than farming 2500g, lmao. if 2500 gold is too much for u, once again, u prolly dont need the extra space anyways unless ur just a packrat.
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All my chars are full of armors and weapons. Not extra bullshit, actually sets they use.
Here, I'll explain with pictures:
My Warrior (not even close to all its armor sets): http://i44.tinypic.com/284avl.jpg
My Monk (with a pack even): http://i40.tinypic.com/2lij514.jpg
Ele (without most its weapons): http://i44.tinypic.com/23ro18x.jpg
Mes (without weap sets): http://i43.tinypic.com/9k3x4w.jpg
Nec (without weap sets): http://i43.tinypic.com/6e2a9u.jpg
A mule I have to have to hold armors: http://i44.tinypic.com/nz3a4x.jpg
I have more...
Wanna tell me where my space is..? Cause I'd love to know. And if you think I don't have the money to afford the stuff, you're just retarded...
And what the f does it being implemented have to do with hard to get? Kay.. It's implemented. That's one thing. It's hard to get, that's a completely other topic.
I have money to buy the crap, but since some crackpot at Anet decided not to let people trade anything except the bags themselves and not to put them for sale anywhere else, I'm going to have to either shell out 100-300e for a fkn 20 slot bag or wait months for the price to go down, which due to demand, probably won't in the near future.
This what Anet wanted? 100e+ bags? I can buy a few, but just cause I can afford to equip my chars with bags doesn't mean I don't think the price is outrageous and I'm not about to pay it.
Quote:
Originally Posted by Yawgmoth
/NOT SIGNED
all 4 ideas absolutely terribad.
It would completely ruin the point of this whole update.
And prices in ZCoins are PERFECT imho, well thought for a long lasting game.
just don't expect to get everything given to you on a silver platter for just logging in.
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Sooo.. The point of the update was what, in your mind..?
Bend over?
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May 05, 2009, 11:27 AM // 11:27
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#68
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Furnace Stoker
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The point of this update was to add longeivity to the game, to make it *alive* again.
They did that providing great rewards that players want and by pricing them well so the best ones will take a longer time to get and will remain valuable even after a year or more.
This thread is full of absolutely horrible ideas. Full.
*ZCoins for balth faction = lol 5k faction for 1 gold coin = I would get the max 20 slot bags in a day.
*Selling all EQPacks for gold at an npc = epic fail and ZQuests made pointless.
People posting terribad ideas have completely no clue about good game design, they just want easy freebies.
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May 05, 2009, 11:33 AM // 11:33
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#69
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Krytan Explorer
Join Date: Dec 2008
Location: Above you.
Profession: Mo/W
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What makes you think a 20 slot bag should be ridiculous to get? I'd love to hear that logic.
They can make other useless crap for people to grind for, like tonics. People don't actually need those, they're aesthetic, and some people would indeed grind for them.
But bags? Those are kinda important. I don't feel like grinding it out for 1 char, well alone for all of my chars.
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May 05, 2009, 11:47 AM // 11:47
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#70
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Frost Gate Guardian
Join Date: Sep 2007
Location: Canada
Profession: Me/
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Quote:
Originally Posted by Empress Amarox
What makes you think a 20 slot bag should be ridiculous to get? I'd love to hear that logic.
They can make other useless crap for people to grind for, like tonics. People don't actually need those, they're aesthetic, and some people would indeed grind for them.
But bags? Those are kinda important. I don't feel like grinding it out for 1 char, well alone for all of my chars.
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What would be the point then of doing the daily Zaishen quests? I mean, I don't agree with the copious amounts of work that are currently needed to be done to get a single bag, but hey, I don't want to see them at only 1 or 2 gold Zaishen Coins to get.
That being said; I'd love to see the Z-Coin price lowered and the gold price increased, to a margin of... oh..
Quote:
2 silver Z-Coins for a Small and 500 gold.
10 silver Z-Coins for a Light and 1,000 gold.
1 gold Z-Coin for a Large and 5,000 gold.
5 gold Z-Coin for a Heavy and 10,000 gold.
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Now I know this seems a tad strange, but it will keep people entertained at least for the remainder of the next... oh... 6 months, and then eventually, the bags become common and no-one does the Z-Quests anymore -- which will happen eventually anyways.
All I see ANet doing here is stretching the longevity of new content for as long as possible, and not really paying attention to the costs of getting these new bags. Also, they could possibly be setting the price so high to actually limit the number of bags to... I don't know.. limit the server space required for the time being.
tl;dr version: See second quote, read last lines.
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May 05, 2009, 01:36 PM // 13:36
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#71
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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All I know is that something with a real in-game purpose other than show-off or gain prestige should be easy and fast to acquire.
- For skills you have skill trainers.
- For all bags you have merchants, collectors and even quests in some cases. And you start with one backpack for free.
- For weapons you have drops, collectors and crafters.
- For armors you have crafters and colelctors.
It doesn't take much time at all to get all the non-prestige equipment.
Equipment bags ARE equipment. So they should be like that too.
The things that are slow to get are flashy stuff like prestige equipment with different skins, titles or party items.
Things that other players see when you use them.
No one sees the packs when you equip them.
They should be changed to an upgradable system like the other bags, and the prices of the runes to upgrade them must be cheaper.
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May 05, 2009, 03:02 PM // 15:02
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#72
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Furnace Stoker
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The fact that maxing out everything else (xcept a few titles) in GW is soooooo easy was a *horrible mistake* and poor game design, resulting in a crappy economy and low rewarding and the problem of "more of the same" everywhere. It's great to see a change in direction here, finally after 4 years.
Getting 20-slot pack is far from ridiculous, far from being comparable to maxing one of the harder titles. I could have had got one myself already, but instead I went for a lot of 10-slots which is now the recommended thing to do to maximize storage space per time played. Prices of the bigger ones may seem high but they're good to ensure Zaishen Quests will be very popular for years to come.
Don't waste something done right by making it cheap and insta-easy like almost everything else in GW.
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May 05, 2009, 03:43 PM // 15:43
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#73
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Lion's Arch Merchant
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Quote:
Originally Posted by kazjun
without destroying your mind grinding 14 hours a day for about a month or so.
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lol the update has been out for what 2 weeks and people already have heavy equip packs , if you were any good at this game and really wanted/needed one you'd have it too, its not hard to farm a insane amount of zcoins doing gvg/ha/hb
Last edited by tyrant rex; May 05, 2009 at 03:45 PM // 15:45..
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May 05, 2009, 03:49 PM // 15:49
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#74
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Krytan Explorer
Join Date: Dec 2008
Location: Above you.
Profession: Mo/W
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Quote:
Originally Posted by Yawgmoth
The fact that maxing out everything else (xcept a few titles) in GW is soooooo easy was a *horrible mistake* and poor game design, resulting in a crappy economy and low rewarding and the problem of "more of the same" everywhere. It's great to see a change in direction here, finally after 4 years.
Getting 20-slot pack is far from ridiculous, far from being comparable to maxing one of the harder titles. I could have had got one myself already, but instead I went for a lot of 10-slots which is now the recommended thing to do to maximize storage space per time played. Prices of the bigger ones may seem high but they're good to ensure Zaishen Quests will be very popular for years to come.
Don't waste something done right by making it cheap and insta-easy like almost everything else in GW.
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It wasn't a horrible mistake.... It's what made GW a good game. If you want to grind for something, go play a Korean MMO and you'll get your fix. GW was never intended to be like that.
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May 05, 2009, 05:07 PM // 17:07
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#75
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Furnace Stoker
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Except that there's no grind involved - I can choose and play the ones I enjoy, for example HA. Going out and killing the same boss with 3 different characters in 3-minutes runs is far from a grind either. And the coins add up quickly.
Just play the game and stop QQ imho.
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May 05, 2009, 09:52 PM // 21:52
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#76
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Krytan Explorer
Join Date: Sep 2006
Location: Treehouse #1
Profession: W/
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Ye, great. Do the PvP ZQuests that give the most zcoins and that also take the longest.... lolwut?
HA is full of discrimination with rank, gimmick builds being in demand and whatnot. The same goes for GvG and TA. You need proper teams to get the rewards, unless you make use of exploits (mass resign in FA) or previous agreement (/roll HB, now removed).
This just brings up another point. Not everyone wants to do the PvP quests. Why should they, if they enjoy PvE more.
Plus, that little example above, would have netted you a grand total of 105 copper zcoins for 9 mins (3 Boss bounties x 3 mins each). None of the quests that are so quick is worth anything. So, you just need another 2395 copper zcoins for a 15 slot bag. Work out how long it is going to take you.
OR
Start doing it on 10 chars, then maybe it is equivalent to a HA zcoin reward. This is where it becomes grind (doing multiples) and simply not worth the time effort. This is the only time the 'coins will add up quickly'.
None of the PvP rewards are that quick to get either. Not unless you are willing to spend hours playing on end. Which is what some people cannot do. There is such a thing as RL.
Plus, the ZQuests take away from normal GW play. You have to do the quest or risk your log getting full. I enjoy taking my characters through the campaigns as I see fit. This is what GW was made for, freedom and versatility, being able to jump from PvE to PvP with ease. YOU decide how you want to play and don't HAVE to do a quest on a specific day, especially if you have done it before.
So, I am paying the game, as you so aptly put it.
STORAGE is needed right NOW, which is what was implied with the content update. Yet, not. Now another few months pass before you can start hooking all your chars up to some 15 slot bags, which is the only one worth it imo.
The 5 slot packs barely made a dent on my chars. WTF was the point with this bag?
20 slot packs will be bought from players, since the time-cost to get these are simply ridiculous. The real ZQuest grinders will get these bags and sell it, just like the PvP'ers selling ZKeys.
STORAGE is something a character needs, as was pointed out earlier. Connecting it to such crazy time-costs (the 15 and 20 slot packs) and the daily demands is a very bad idea from the beginning. GW has the worst storage ever, compared to WoW, for instance.
You make it sound like everything should be grind in GW (this isn't WoW, you know), which I guess means this post will never make any sense to you anyway.
So, meh.
PS> For the 'smart' comments - I have 'earned' my storage.
Last edited by lilDeath; May 05, 2009 at 10:24 PM // 22:24..
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May 05, 2009, 10:13 PM // 22:13
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#77
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Frost Gate Guardian
Join Date: Sep 2007
Profession: Me/
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earn your storage.
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May 05, 2009, 10:37 PM // 22:37
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#78
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Lion's Arch Merchant
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Quote:
Originally Posted by lilDeath
None of the PvP rewards are that quick to get either. Not unless you are willing to spend hours playing on end. Which is what some people cannot do. There is such a thing as RL.
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lol you dont need to spent hours if your actually good at this game , also it seems like everyone went by fine without this extra bit of storage for 4 RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing years what in the last 2 weeks has made you need 20 extra storage slots on multiple chars lol
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May 06, 2009, 05:00 AM // 05:00
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#79
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Desert Nomad
Join Date: Aug 2006
Guild: HoVa
Profession: W/N
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Quote:
Originally Posted by tyrant rex
lol the update has been out for what 2 weeks and people already have heavy equip packs , if you were any good at this game and really wanted/needed one you'd have it too, its not hard to farm a insane amount of zcoins doing gvg/ha/hb
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Lol, learn to read. I'm saying that its far quicker to just pvp for the balth faction and turn them into z-keys -> cash. Then buy the bags. After all, 6 wins is like 350 coins, and 9 k faction. And 1.5 plat. You could just do the two wins three times for only 150 coins but get 4.5 plat and 27k faction, or 5 and a bit z-keys. Even at 3k a key, thats 15k +4.5k which is 19.5k plat.
To get a bag with z-coins and all objectives with a z-quest, is 7500/350 which is about 22 times. Not that bad true.
But going for the money route, with 19.5k plat (and this is rounded down, using only 25k faction and not 27k faction) taking the same number of wins as 350 z-coins, is 19.5k*22 or around 429k plat. Tell me which way is more profitable? Full Z-coins or going the balth faction and just buying the bags after they drop below 400k? You'd even have change leftover.
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May 06, 2009, 05:12 AM // 05:12
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#80
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Wilds Pathfinder
Join Date: Jul 2007
Location: BC Canada
Guild: Guild With No [NAM트]
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/signed
they wouldnt even have to cost less necessarily. changing the quest rewards would be easier perhaps. why do all the rewards have to be in copper? why not 1 silver for first bonus, 1 gold for second bonus (unless its stupidly easy, then maybe a few silver). or something along those lines. im sure the gold coin amounts for some things would need to be adjusted, but i doubt thats very difficult.
upgrades would make sense as well, since that was used for bags.
Last edited by Narcissia; May 06, 2009 at 05:15 AM // 05:15..
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